Frequency Magazine
    Inside the Hacker Mind    

Welcome to the homepage of Frequency: Inside the Hacker Mind.  This is our first stepping stone, and will hopefully have a domain name if this zine takes off.  Frequency is a zine written with the true hacker in mind.  It's not one would come to find a text phile on how to hack, but rather a place where real hackers can let their opinions be known.  And as long as the zine is seen from that point of view it will be most enjoyable.  Play it safe, but never stop exploring.

Editor-in-Chief: Screamer Chaotix (

The History of Hackermind

In September of 2000, people who frequented the webboard over at probably read post after post from Screamer Chaotix talking about the new ezine he wanted to make.  It was to be called Frequency: Inside the Hacker Mind and would deal with whatever was of importance to the hacker community.  Each article would be written by hackers, and made for hackers.  Several friends contributed, eventually creating the very first issue.  It was sent out to only a few people, and found a homepage of it's own on a tripod hosted site.

Soon after, the idea to create a radio station for hackers came about.  The idea, originally, was to play a selection of songs that could be billed as "music to hack to."  The service Live365 would be used, which was at the time, entirely free.  [An interesting side note, even after Live365 began charging users, they swore their "founding members," of which were one, would never be charged.  Yet when CARP took effect, that quickly changed.  Hackermind never paid a single dime to broadcast.]  The stream went live in the early hours of the morning, around 1-2AM, with the song "Bitter Sweet Symphony," a song that would suitably describe the rough road ahead.

Music was great, but there had to be a better way to express one's self.  This led to a new idea, an online radio show.  Inspired by Off the Hook, Screamer and his best friend, Dash Interrupt, set out to create a show that was made by hackers, for hackers, much similar to Frequency.  The title, which was always intended to change, was merely the last two words in the Frequency sub-title merged together, "Hackermind."

The first show was recorded, and lasted a half hour.  It originally aired in October of 2000.  After the first episode, new shows aired twice a week for several months on Tuesday's and Thursday's.  Later, Hackermind would air once a week, all day Thursday.  People could tune in whenever they wanted and catch the show, although seldom would they tune in just as it was beginning.  Listeners usually started halfway through, and would have to wait for the next show to start in order to hear what they missed.  The next incarnation of Hackermind was the most popular.  Airing Thursday's at 10 pm, Hackermind became a live, hour long show.

This was easily the most enjoyable version of the show, as it allowed both hosts to interact with the listening audience live.  Listeners could join the chat and talk away while listening to the show, and on occasion the hosts would stop in to say "hi" and take a few questions.  This great sense of connectivity led the hosts to their next venture, the "Hackermind All Nighter."

The first Hackermind All Nighter aired in November, 2001.  Lasting three hours, it was to be the longest episode ever up to that time.  With a far more relaxed tone, contests were held, Screamer provided entertainment by sneaking around his neighborhood live on the air, and everyone who tuned in went channel hopping across IRC.  It was clear that the Hackermind All Nighter had to make a return, and when it did, it was bigger and better than ever.

"HAN II: The Second Hackermind All Nighter" aired just before H2K2 in July, 2002.  Not only was it the longest episode of Hackermind ever (4 hours), it was the first time both hosts were live and in person.  Dash Interrupt, having come up for H2K2, was able to join Screamer Chaotix to create what will probably go down in history as the greatest Hackermind experience ever.

Time progressed, but both hosts never lost interest in the show.  Hackermind was more popular than ever, but the realities of life were beginning to creep in.  Dash Interrupt experienced the most traumatic event of his life, forcing Screamer to handle the show on his own.  With school, the pressures of work, and the stress of everyday life piling up, it became clear making a new, enjoyable episode every week was simply too much.  The decision was made, Hackermind would only air once a month from then on out.  Unfortunately, as hard as they tried to get an episode made, literally coming down to the wire, it was then realized that this too was too much.  Many listeners were upset with the decision to end Hackermind for the time being, especially because it was given on a day when they expected a new episode.  Frequency continued, but it seemed like Hackermind would never return...

A new episode was eventually made, and then another.  But the site was in ruin.  Eventually, Screamer lessened the burden on Dash by getting the site back on it's feet.  Which is what you see as of December 26, 2002.  What lies ahead for Hackermind?  A new beginning of sorts, with an entirely new format and ways of expressing the hacker mind.  New features will be added to the site, including network scans, conference calls, hacker art, and of course, new shows.  We're already in the process of planning future "All Nighters" and other special events, so it's not fair to say Hackermind is dead.  No matter what form it exists in, Hackermind is still doing what it has always done.

Frequency 32  (Unknown)

  Frequency 31  (September 2003)

  1. "The Land of Make Believe"
  2. Hacker Insomnia
  3. I Pay For Free Media
  4. Hidden Secrets of the Web
  5. Entertainment Industry Hires Virus Writers
  6. ASCII Art Gallery
  7. Project Wal-Mart Freedom
  8. Counter-Point
  9. Crosstalk
  10. Closing Arguments

  Frequency 30  (Unknown 2003)

  1. "The World In Which We Live"
  2. WiFi on FreeBSD Made Easier
  3. Playing Dumb
  4. System Profiling Through RPC
  5. Free WiFi From Right Down Your Street
  6. An Introduction to Subnetting
  7. DNS System and the CHAOS Class
  8. The Wrong Kind of Hacker
  9. The Hacker World
  10. Review - "The Matrix Reloaded"
  11. Crosstalk
  12. Closing Arguments

  Frequency 29  (March 2003)

  1. "The Whole Picture"
  2. A Little More on Linux and Windows
  3. Optimum Online and You
  4. The Truth Behind
  5. So You Want To Start An Ezine
  6. The Death of a Hacker
  7. Hacker Hating
  8. Review - "Pattern Recognition"

  Frequency 28  (January 2003)

  1. "Ethical Behavior in the Digital Age"
  2. Disclosure
  3. The Dangers of Simplicity
  4. Above the Law
  5. Counter-Point
  6. You Might Be A Hacker
  7. Random Stuff From the Net

  Frequency 27  (December 2002)

  1. "The Fear Remains"
  2. Declare a Hacker War
  3. Why Pay?
  4. Why We Should Appreciate Newbies, and Why We Never Will - Part II
  5. Breaking the Law (The Safe Way)
  6. The CB Radio FAQ
  7. 10 Questions With Da Beave
  8. Most Wanted

  Frequency 26  (November 2002)

  1. "The Thin Gray Line"
  2. Exploration Through Lucid Dreaming
  3. Kevin's Story
  4. Conformity
  5. Running Fat Distros on Thin Hardware
  6. Random Stuff From the Net
  7. Review - "Linux Programming By Example"
  8. Most Wanted

  Frequency 25  (October 2002)

  1. "The Changing Times"
  2. Practical Examples of Social Engineering
  3. Hackers - A Declining State?
  4. VNC - The Good, The Bad, and The Ugly
  5. The Death of the Internet
  6. Review - "The Art of Deception"
  7. Random Stuff From the Net

  Frequency 24  (September 2002)

  1. "A Time To Change""
  2. Supply and Demand
  3. WiFi On Linux Made Easy
  4. Cracking 101
  5. POCSAG Scanning
  6. More From The World of the Future
  7. Big Brother and You

  Frequency 23  (August 2002)

  1. "Know Your Enemy"
  2. Create a Custom Antenna
  3. Conversion Box
  4. The Fast and The Furious
  5. TIPS and The World of the Future
  6. Send Congress Back to School
  7. Review - H2K2

  Frequency 22  (July 2002)

  1. "Summer of the Hacker"
  2. Don't Support This Site
  3. The Rights of the People
  4. Firestorm: The Essence of the Flame
  5. Altering Login Screen Text
  6. Tragedy, Media and Marketing
  7. The MPAA Speaks for Itself
  8. Random Stuff from the Net

  Frequency 21  (May 2002)

  1. "Intimidation"
  2. Inexpensive Eight-Oh-Two-Eleven Networking
  3. Vying For Privacy
  4. Storing Files Without a Trace
  5. The Reality of Online Radio
  6. Crime and Punishment in the Digital Age
  7. Lessons From
  8. On the Inside - Netopia Routers
  9. Random Stuff from the Net

  Frequency 20  (April 2002)

  1. "A Voice Undying"
  2. Random Stuff from the Net
  3. Ten Ways to Know You Really Suck
  4. The Payphone from Hell
  5. Understanding PortSentry
  6. Angering Your Admin
  7. Alaskan Scanner Frequencies
  8. COCOT Numbers
  9. Bridged Conference Calls

  Frequency 19  (March 2002)

  1. "Fear and Loathing"
  2. Less is More
  3. Changing KaZaA Banners
  4. How Shell Accounts Are Stolen - Part II
  5. Help the Chinese
  6. Hacker Songs
  7. On the Inside - "DUATS"
  8. Review - "Freedom Downtime"

  Frequency 18  (Febuary 2002)

  1. "Progression"
  2. A Breaking Educational Ladder
  3. When Hackers Feel Appreciated
  4. Information from the Pros
  5. Why a Newbie Stays a Newbie
  6. Back in the Day - Retro Tech 2
  7. How Shell Accounts Are Stolen
  8. Dial Ups - The Forgotten Threat

  Frequency 17  (January 2002)

  1. "Reality"
  2. The Realities of Website Hacking
  3. Cyberback and UCA
  4. Why the Public Hates Hackers
  5. Pushing the Limit
  6. Review - "Takedown"

  Frequency 16  (December 2001)

  1. "A Night to Remember"
  2. The (Almost) Untraceable Hack
  3. Social Engineering for Dummies
  4. Examining Student Databases
  5. Theories of Network Interception
  6. Ethics in Filtering
  7. Hidden Dangers of Equal Access
  8. An Introduction to D.A.T.U.'s
  9. The End of an Era

  Frequency 15  (November 2001)

  1. "Back to the Beginning"
  2. Getting Your Article Published
  3. The Dwindling Hacker Community
  4. Dollars and Sense
  5. A Life Less Moderated
  6. The Phone Bill From Hell
  7. Program Holes and What They Mean to You
  8. On the Inside - Cayman Routers
  9. Review - "Alias"

  Frequency 14  (October 2001)

  1. "Perspective"
  2. Once a Hacker...
  3. Tank, Charge the E.M.P.
  4. UNIX Backdoors
  5. Brute Force - Going Strong or R.I.P.?
  6. Practical Uses for Loop Lines
  7. The Basics of SS7
  8. 2001: A Payphone Odyssey
  9. Phone Phreaking in the New Millennium
  10. Carrier Access Codes

  Frequency 13  (September 2001)

  1. "The Price of Exploration"
  2. In Retrospect
  3. The Rise, Fall, and Demise of a Hacker
  4. Juno's Free ISP Scam
  5. Exploiting Intelligent Peripherals
  6. A Metaphoric Story
  7. Making The Most of Nmap
  8. Hacker Ethics
  9. Unguarded Voicemails
  10. The Possibilities of a Cyber Army
  11. The Condor on TechTV

  Frequency 12  (August 2001)

  1. "The Path Less Taken"
  2. Good and Evil
  3. Where Have All The Hackers Gone?
  4. Who Are The 203/501's?
  5. Getting Started In Online Radio
  6. The Darkside of A.I.
  7. The True Danger of Surveillance
  8. IIS 4.0/5.0 Abuses
  9. The Free Email Scam
  10. An Ireland 800 Scan
  11. On The Inside - The SCSU VAX/VMS
  12. Review - "Hackers: Computer Outlaws"

  Frequency 11  (July 2001)

  1. "Those Damn Kids"
  2. Monitoring the World With Shortwave
  3. Cingular's Cell Phone Nightmare
  4. Adventures in Scanning
  5. Simplistic Email Tracing
  6. The Power of a Journalist
  7. Support Your Local Phone Phreak!
  8. Why I Trust No One
  9. Control
  10. The Dangers of NetBIOS
  11. Fun With Telemarketers
  12. Review - "Swordfish"

  Frequency 10  (June 2001)

  1. "Beyond the Infinite"
  2. Adventures in Telnetting
  3. Getting Info From Your Telco
  4. Curiosity
  5. Rules
  6. How To Be A Sneak
  7. Owning Someone's PC
  8. SNET and Social Engineering
  9. A Listing of Loop Lines
  10. Free Cellular Calls Without Cloning
  11. The DMCAs Grasp on Live365
  12. Review - "Anti Trust"

Frequency 9  (May 2001)

  1. "Small Forms of Protest"
  2. Injustice For All
  3. Community vs. Individual Progress and Enlightenment (part 2)
  4. Love and Computing
  5. Forced to Retire
  6. A Matter of Privacy
  7. Review of Var Tec Telecom

Frequency 8  (April 2001)

  1. "Cartoon Crime"
  2. "Good" Hackers in the Media
  3. Mainstream
  4. Hackers: Community vs. Individual Progress & Enlightenment
  5. Why I Love Operators
  6. Revolution
  7. Letters

Frequency 7  (March 2001)

  1. "Methods of Madness"
  2. Why Everyone Flames Newbies
  3. Windows VS. Linux
  4. BBS Revival
  6. Secrets and Paranoia
  7. The Hacker Poll

Frequency 6  (February 2001)

  1. "Watch Your Language"
  2. Why I Can Never Be A Real Hacker
  3. Can The Internet Get Full?
  4. Hacking Clubs
  5. Retro Tech

Frequency 5  (January 2001)

  1. "The Longest Mile"
  2. Targets (How To Get The Info You Want)
  3. Intro to Encryption
  4. Newbies, One Last Word
  5. Attention Kmart Shoppers
  6. Unfair Treatment

Frequency 4  (December 2000)

  1. "A Prelude to the Madness"
  2. Safe Hacking (Newbie Help)
  3. When the Man Comes Knockin'
  4. 10 Questions with Screamer
  5. Anthrax Email
  6. Intro to Port Scanning

Frequency 3  (Unknown 2000)

  1. Introduction
  2. BlueGiant
  3. Netzero Fix
  4. Regarding Level 9
  5. An Interview with D4sh
  6. Where Does the Fun Stop?
  7. New SE Trick

Frequency 2  (Unknown 2000)

  1. Introduction
  2. Supernova Email
  3. Hackers: As l33t As They Get
  4. A Confession of Love
  5. What Happened to the BBS?
  6. Why We Should Appreciate Newbies, And Why We Never Will
  7. Misuse of the Word "Hacker"
  8. Question of the Moment
  9. Next Issue

Frequency 1  (Unknown 2000)

  1. Introduction
  2. Screamer
  3. Welcome to the New World
  4. Privacy Box
  5. Computer Security (Or Lack Thereof)
  6. Why Zines Are Important
  7. Until Next Time

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