[00:01.000 --> 00:02.120] So I'm TMZ. [00:02.300 --> 00:03.340] I'm here with NetSpooky. [00:03.680 --> 00:18.160] And we are here to talk a little bit about Phrack and the milestone that this year's is to us and to the scene, which is the 40th anniversary of this wonderful, you know, creation, let's say. [00:19.880 --> 00:27.680] So as many as you know, and already mentioned by our friend there, it's 40 years old, 1985. [00:28.160 --> 00:29.240] I was not there. [00:29.560 --> 00:32.120] I was like minus eight years old or something. [00:33.160 --> 00:34.100] More or less. [00:35.760 --> 00:46.060] So, you know, and yeah, recently we took over this from the previous staff and we wanted to, you know, celebrate this anniversary with you. [00:47.080 --> 00:49.400] This year is very special. [00:50.160 --> 00:53.000] We were able to get a lot of things done. [00:53.700 --> 00:57.580] And we were also celebrating this in two different major conventions. [00:57.860 --> 00:58.520] We had Defcon. [00:59.100 --> 01:03.680] We had Y, the Dutch camp last week, and we are here at HOPE as well. [01:03.960 --> 01:06.940] So we have hard copy releases on all these conventions. [01:07.240 --> 01:12.420] And we also had pre-releases at Offensive Con and Recon this year as well, exclusive editions. [01:13.300 --> 01:18.280] And we had a massive interest in the community this year, which is great. [01:18.720 --> 01:21.260] Each edition has its own cover. [01:21.700 --> 01:24.100] So a lot of artists involved as well. [01:25.480 --> 01:28.480] And we had a party at the Y camp, which was awesome. [01:28.640 --> 01:29.500] Very good reception. [01:30.840 --> 01:36.460] You know, in the Phrack, most of you, I guess, growing up with it. [01:36.740 --> 01:41.580] And we had articles like the Hackers Manifesto, obviously, and Smashing the Stack for Fun and Profit. [01:42.140 --> 01:44.240] A lot of cutting edge things, right? [01:45.120 --> 01:55.240] And we are aiming towards like carrying this tradition and the quality throughout, you know, the new times, let's say. [01:56.340 --> 01:59.200] And let's see if there's anything else I wanted to say. [01:59.560 --> 02:00.640] So, yeah, yada, yada. [02:00.880 --> 02:04.200] The track started to be tricky, but, you know, telephones are not really a thing anymore. [02:04.300 --> 02:06.180] So, you know, we have to branch to other stuff, right? [02:06.840 --> 02:11.340] And that's what we are doing, I guess, and everybody else. [02:12.420 --> 02:13.840] Telephones are pretty cool, but, you know. [02:14.160 --> 02:20.280] A lot of people here probably also didn't even have the opportunity to mess with the telephone because they are also young. [02:21.160 --> 02:21.500] So, yeah. [02:22.680 --> 02:23.040] Anyway. [02:23.840 --> 02:26.400] I hope all of you got your copy already of Phrack. [02:26.500 --> 02:27.300] We have more here. [02:27.420 --> 02:28.240] It's all free. [02:28.420 --> 02:28.960] Always free. [02:29.540 --> 02:30.340] Remember this? [02:30.440 --> 02:30.860] Important. [02:32.360 --> 02:33.080] It's free. [02:33.460 --> 02:33.860] Always. [02:34.140 --> 02:34.620] For the community. [02:44.050 --> 02:44.410] Hello. [02:44.670 --> 02:44.710] Hello. [02:45.490 --> 02:56.510] So, I kind of wanted to just talk a little bit about kind of like how all this works, because I think that what Jason mentioned before about Doctor Who and changing, you know, who is the doctor and things like that. [02:56.690 --> 03:05.570] It's kind of been one of the things that's been difficult for people to actually know how to even get involved or like how to be a part of it, how to write, things like that. [03:05.570 --> 03:10.150] And so, I kind of want to just cover a little bit about that, because this honestly was a gigantic effort. [03:10.370 --> 03:12.690] So, we had started working on this. [03:12.790 --> 03:16.750] We'll talk about it a little bit later, but we started working on this about two years ago, a little less than two years ago. [03:17.150 --> 03:20.530] And we've put out... this is our second physical release that we've done. [03:20.910 --> 03:27.630] And we previously had edited a zine called Temp Out, a Linux virus zine. [03:27.990 --> 03:36.510] And those things are... like a text zine is much easier to organize than global releases with 15,000 copies. [03:37.170 --> 03:44.950] And so, we kind of had to really bring everybody together and tap into all of our communities to be able to make this whole thing possible. [03:45.490 --> 03:50.230] And so, the previous year, we kind of were flying blind and we just did what we thought was best. [03:50.430 --> 03:56.670] And then, after that release, we basically got a bunch of people who wanted to help us and didn't really know how. [03:56.890 --> 03:59.470] So, we're able to get things like donations. [03:59.790 --> 04:01.770] We got people to submit art to us. [04:02.210 --> 04:06.130] We got people to help us with the logistics for the actual cons. [04:06.230 --> 04:09.070] Shout out to everybody who did that, because it was crazy to move. [04:09.330 --> 04:10.550] But books are very heavy, I think. [04:10.650 --> 04:14.430] When you have like a flash drive with like all the zines on it, it's very small. [04:14.430 --> 04:18.290] You can put it in your pocket, but you can't do that with like 15,000 copies of a zine. [04:18.550 --> 04:19.830] So, shout out to them. [04:20.910 --> 04:24.650] We also had this amazing magazine called Paged Out. [04:25.350 --> 04:27.050] If you've never read it before, go check it out. [04:27.150 --> 04:27.450] Paged Out. [04:27.550 --> 04:29.670] Institute, I think, is the name of the URL. [04:30.350 --> 04:45.370] But they helped us to make the actual layout for it, because the other thing... kind of our skill set is things like technical review and writing papers and doing research, but not necessarily how to use layout software and things like that. [04:45.550 --> 04:51.170] So, getting people that actually know how to do that, that are willing to volunteer their time to a project, very, very important. [04:51.410 --> 05:00.870] And we're very, very grateful because we could not have made it look as cool and feel as cool as it was without all the people who came out of the woodwork to add their piece to it. [05:02.330 --> 05:13.450] And so, our community that we have now, we're trying to expand it a bit more, make it a bit more open, and talk a bit about... or trying to encourage people to write and to contribute. [05:13.590 --> 05:23.730] Because I think that... I said this before, where... I don't know if you remember the... there was like a fresco painting of like a Jesus that people were were trying to restore in Spain. [05:24.470 --> 05:28.170] And they hired somebody, and they painted like the weirdest picture. [05:28.410 --> 05:32.070] It was like a little like... basically like a smiley face over like this like Renaissance painting. [05:32.590 --> 05:40.490] And I think that that's kind of the thing that a lot of people are afraid to do with projects like this, where it's very prestigious and people have been... it's very what lauded. [05:40.650 --> 05:47.010] Like it's... you talk to, you know, lots of people from all over the ages, they have very strong opinions about Phrack and how it's affected them. [05:47.090 --> 05:49.690] And so, it's one of those things where people are kind of afraid to touch it. [05:49.930 --> 05:55.650] And we kind of wanted to be able to make this sort of thing way more open to encourage people from the community to actually get involved. [05:55.750 --> 05:57.510] Because it's 2025. [05:58.110 --> 06:00.090] The Internet is massive. [06:00.330 --> 06:01.310] There's communities everywhere. [06:01.510 --> 06:15.570] And I think to be able to keep something like with this level of history and also the attitude that we have about being open, sharing information freely, and you know, really highlighting and elevating all the voices that are often not as heard. [06:15.850 --> 06:21.070] And so, that kind of gets to the next point of like, I guess, how to get involved. [06:21.270 --> 06:36.630] So, if you ever wanted to write for Phrack and have been afraid, every single person who we've talked to about submitting an article has also been afraid that their article wasn't good enough, or that they just didn't have cool enough research because they look back at everything that everybody has [06:36.630 --> 06:39.590] done before, and they think like, my stuff couldn't possibly be this good. [06:39.730 --> 06:48.790] But we're kind of here to also, in our Goodwill mission and doing our talks to basically tell everybody here that if you do want to write something, please just submit it. [06:49.070 --> 06:58.790] Because we are not mean and we don't want to, we don't really get off on talking down to people or making them feel like they're not good enough and things like that. [06:58.850 --> 07:00.230] We really want to encourage people. [07:00.470 --> 07:02.650] Because there's people all over the world that want to write, right? [07:02.770 --> 07:10.670] And people don't necessarily have the, you don't have to have the best writing skills to be really good at technical work and vice versa. [07:11.290 --> 07:21.330] And so I think that being able to bridge the gap between those and put the people who want to be able to publish and share information in touch with people who can make their papers really shine, that's kind of our goal. [07:21.530 --> 07:25.650] And so there's a lot of different topics and we can also discuss that in a little bit too. [07:26.410 --> 07:31.830] But we really are interested in in keeping a magazine that will remain free. [07:32.190 --> 07:37.050] So anybody out here who's scalping also, I think we sell some eBay, even people selling on eBay, don't buy that. [07:37.110 --> 07:39.970] Unless it's for charity and donating to something cool, don't buy that. [07:40.430 --> 07:53.950] But we want to be able to keep this magazine free and we want to be able to make sure that the information is accessible to everybody in clear language that people can understand and actually operationalize, take home, do whatever they want to play with and expand on. [07:54.530 --> 08:03.570] And so the way that we have it now, we have up here, we can see our contacts where if you do have a submission for a paper, you can email it to us at submissions at phrack.org. [08:03.570 --> 08:09.650] We'll get in touch with our editor team and we will be able to help to bring your paper to life. [08:10.590 --> 08:14.170] We also, I can also mention this too, we have a loopback here. [08:14.330 --> 08:15.610] We're going to keep this open for a week. [08:15.730 --> 08:21.190] So if anybody does have any feedback on anything that we're saying here, anything in the issue, please send it to us. [08:21.230 --> 08:34.290] If you also have any stories or memories about Phrack, we're going to have basically a week's worth of time where we're going to let everybody send us all this information and then we're going to publish it in our loopback section a week after the release happens online. [08:34.610 --> 08:41.810] So we want to be able to get everybody's stories in because people have stories from all over the place and you want to hear them, you want to preserve them, you want to really have the voice of the hacker. [08:43.330 --> 08:53.510] And so also, if you want to submit any art to us as well, like we love ASCII art, we love paintings, we love sketches, whatever you have for doodles, we might try to put that into our magazine. [08:53.750 --> 08:57.490] So if you do send that to us, we can put that into there as well. [08:57.610 --> 09:00.410] And we have the arts at phrack.org email for that. [09:00.890 --> 09:02.510] And we also have social media too. [09:03.650 --> 09:14.650] If you are an author and you or have contributed something major to us, like papers and things like that, we do have challenge coins that we've designed, designed by ACMAGE. [09:15.150 --> 09:19.710] We have two different versions of it and they are for authors and people like that. [09:19.810 --> 09:25.650] So we want to be able to give something back to the people who have done stuff for us and helped us out and really help to elevate the zine. [09:27.050 --> 09:29.230] So I guess that's kind of it for the how to write. [09:29.510 --> 09:31.530] Do you want to talk over the... or take over the next part? [09:32.090 --> 09:32.670] Yeah, cool. [09:32.870 --> 09:33.070] Sure. [09:37.630 --> 09:46.950] So yeah, so as Ned Spooky said, we really want the new era of the magazine to be accessible. [09:47.890 --> 09:55.870] And that that really means like, we work with the authors, we try to overcome challenges. [09:56.210 --> 09:58.870] We do editing work for cohesion and all those things. [09:59.150 --> 10:04.770] And but the point is like, please do submit. [10:05.350 --> 10:07.170] A lot of people think they're not good enough. [10:08.170 --> 10:10.310] I also think I'm not good enough to run this thing. [10:10.490 --> 10:11.170] And here I am. [10:11.590 --> 10:14.790] So, you know, please do. [10:15.970 --> 10:19.730] It's encouraging for everybody, I think, to hear these words. [10:20.430 --> 10:23.510] And we did get a lot of submissions this year. [10:23.690 --> 10:25.130] I would say way more than last time. [10:25.330 --> 10:29.070] And we got very nice feedback as well, which is an interesting thing. [10:30.110 --> 10:35.890] So we want to have articles that are unique with a lot of quality. [10:35.890 --> 10:37.710] We prefer quality versus quantity. [10:39.310 --> 10:47.730] And like, it takes a lot of efforts to run a magazine like this, especially when we do physical releases, right? [10:48.350 --> 11:01.370] Because there are things that we have to take into consideration that we're not experts of, like logistics, like it's easy to target a file, but it's not that easy to figure out what like a thickness of a paper is. [11:01.570 --> 11:04.250] And I still have no idea what is coated paper. [11:04.470 --> 11:04.890] I don't know. [11:05.790 --> 11:16.210] So we're learning those things and carrying like tons of boxes here and there, working with like things that are out of our domain, really, and more physical things, really. [11:16.370 --> 11:22.430] And it's like a lot of attention to details and perfection and et cetera. [11:22.450 --> 11:33.070] Because when you make an order like this for 15,000 copies across different continents and et cetera, it doesn't really, there's not a lot of margin for errors. [11:33.250 --> 11:35.450] So we really, really try to be diligent with those things. [11:37.770 --> 11:47.250] And I think, you know, yeah, it's really rewarding for us if you do submit your paper. [11:48.830 --> 11:51.390] We're not going to be always doing physical releases. [11:51.610 --> 11:53.030] It's more like a special thing, obviously. [11:53.310 --> 11:55.250] It's a lot of work for everybody. [11:55.250 --> 12:01.730] And we're very thankful for everybody that involved reviewing papers and artists, especially, like Page Doubt. [12:01.850 --> 12:05.330] That was a major, major win for the community, I think, as a whole. [12:05.590 --> 12:07.090] It's impeccable work. [12:08.310 --> 12:08.910] But yeah. [12:10.210 --> 12:25.970] Talk a little bit, maybe, also, what has changed, more or less, and how do you, you know, what makes a nice contribution to Phrack is that we want somebody, like, what is a hacker, basically, right? [12:26.070 --> 12:31.810] Somebody that understands, like, a system that does things that are not, like, written in any manuals. [12:31.930 --> 12:35.910] You know, it doesn't happen, it doesn't have to be only related to technology, right? [12:35.990 --> 12:41.990] We have, like, in all these conventions, we have even, like, food hacking villages, you know, where people, like, do crazy recipes. [12:42.290 --> 12:43.730] So this is a form of hacking as well. [12:43.830 --> 12:47.190] We have electronics, amateur radio, all those things. [12:47.430 --> 12:48.350] This is all hacking. [12:49.150 --> 12:54.050] And all of those things are interesting articles that could potentially be published in Phrack, actually. [12:55.050 --> 13:04.810] So even if you think your domain is not really matching what you think about Phrack with the SEPT, that's not necessarily a thing. [13:04.990 --> 13:09.310] So when you submit, we're going to work with you to get the article published. [13:10.050 --> 13:11.970] Tomorrow, we're going to have, like, a panel here. [13:12.510 --> 13:20.170] So we're going to discuss a little bit more about the evolution of the scene since 1985, with more people as well that are not from Phrack. [13:20.530 --> 13:25.110] And we're not going to deep dive into this now, so please join tomorrow. [13:25.330 --> 13:26.530] I think it's at 1 p.m. [13:26.650 --> 13:27.830] here, the same stage. [13:29.090 --> 13:36.630] So what I'm going to talk about a little bit now is that what happened with this process of us getting involved in Phrack. [13:38.070 --> 13:44.510] Because, like Spooky said, we were running the TMP Out magazine for, like, a few years already, like, since 2021 or 2020. [13:45.270 --> 13:58.110] And a couple of years ago, the former editors of Phrack, they reached out to us, which was awesome, and they were basically, like, either thinking about it, like, killing it or passing along, right? [13:59.590 --> 14:04.930] We had extensive talks about how to do it and ideas and et cetera. [14:05.230 --> 14:09.850] And all the main things were, like, okay, let's get, like, the Phrack known again, right? [14:09.930 --> 14:13.710] Last year, Defcon, like, a lot of people were surprised that the Phrack was still around. [14:14.330 --> 14:24.090] And we wanted this to not be a surprise anymore, to be, like, a part of the community where people, like, you know, go to, like, you know, the years before. [14:25.090 --> 14:28.430] And we took this challenge and we are still learning as we go. [14:28.690 --> 14:30.670] We are doing, we're testing things. [14:30.830 --> 14:32.050] We're getting feedback from people. [14:33.470 --> 14:35.510] We're trying to be as open as possible. [14:36.310 --> 14:38.570] And I think it's been working. [14:38.710 --> 14:44.850] Honestly, the past few years, they were very, like, challenging, but I don't know. [14:44.990 --> 14:47.690] I think for me it was, you know, awesome. [14:48.690 --> 14:51.190] And what else? [14:52.610 --> 14:53.350] I don't know. [14:53.490 --> 14:56.370] I can't read Skyper's lyrics anymore because this paper is old. [14:56.850 --> 14:57.490] Oh, yeah. [14:58.170 --> 15:00.350] We had some highlights that I wanted to tell you about. [15:00.550 --> 15:09.570] So in this release, if you check it out, we have, like, an awesome profile with Geta, a hacker from Argentina, such an influential person. [15:09.930 --> 15:13.890] We also have orange-sized PHP paper, which is crazy. [15:14.030 --> 15:18.250] And the graphics on the magazine, they match so well, all the papers, which is really, really nice. [15:18.710 --> 15:20.410] We have a CPU back door. [15:20.570 --> 15:23.070] So we have some hardware hacking there, which is awesome as well. [15:23.270 --> 15:31.690] We have a very nice and strong line noise section this year, with more, like, dynamic papers and some other interesting things. [15:31.810 --> 15:37.970] We have papers that you can follow at home, like, how to hack some pro FTP servers. [15:39.930 --> 15:46.510] And we also have, like, some game hacking paper that you can actually follow at home. [15:46.670 --> 15:49.950] So there are things that, for all kinds of levels, and it's very accessible. [15:50.330 --> 15:55.670] And we also have, like, a major highlight, which is the North Korea paper, that is in major news right now. [15:56.370 --> 16:05.390] This huge, like, leak of North Korean APT tools that, I guess, like, was covered by a lot of media outlets now. [16:05.510 --> 16:06.790] And I think this is major. [16:21.730 --> 16:23.050] Oh, look at that. [16:23.230 --> 16:24.110] See, spicy news. [16:27.050 --> 16:28.570] Real-time spicy news. [16:29.870 --> 16:32.190] I mean, that's kind of, you know, interesting. [16:39.310 --> 16:40.030] Oh, right. [16:41.130 --> 16:44.190] So, come on, Skype. [16:45.490 --> 16:49.810] Yeah, so, you see, this is the kind of stuff we have to put up with, so, you know. [16:51.390 --> 16:53.310] So, yes, I just repeat this. [16:53.470 --> 16:54.610] Sorry, guys, on the Internet. [16:54.890 --> 17:11.870] So, the update was that while they were giving the talk, the author contacted me, who did the article about the APT leak, and Proton just banned his email account, which is a concern because Proton is supposed to be, you know, quite resistant to government interference. [17:12.410 --> 17:14.110] So, yeah, this is still a developing story. [17:14.770 --> 17:15.210] Nice. [17:15.470 --> 17:15.750] So, yeah. [17:16.090 --> 17:16.970] Real-time news, huh? [17:17.630 --> 17:23.510] We also have a CTF this year, which is something that we collaborate with... what's the name of the company again? [17:23.630 --> 17:23.870] Grey Noise. [17:24.070 --> 17:24.650] Grey Noise. [17:24.870 --> 17:25.250] Yeah. [17:25.550 --> 17:26.850] And they were... [17:26.850 --> 17:30.750] I think somebody yesterday just figured out, right, the CTF. [17:30.910 --> 17:32.770] So, just in time, I guess. [17:32.770 --> 17:34.430] But do you have more details on this? [17:34.590 --> 17:36.050] Yeah, I was going to say, it took a week. [17:36.550 --> 17:42.010] So, we put half a QR code in the DEF CON release and half a QR code in the Y release. [17:42.610 --> 17:46.790] And we wanted to encourage people to, you know, cross the Atlantic and chat. [17:47.250 --> 17:48.570] And so, they did. [17:48.790 --> 17:51.190] But it took a week for anybody to solve this. [17:51.310 --> 17:55.830] And it was solved last night by somebody named Weaponize Underscore Autism. [17:56.050 --> 17:56.830] So, shout out to them. [17:56.990 --> 18:01.370] And also, shout out to Chompy for designing the whole challenge, because she... [18:01.370 --> 18:01.710] Good job, yeah. [18:01.970 --> 18:05.910] Insane, insane challenge that was par for the course of what we're trying to do. [18:06.630 --> 18:06.630] Yeah. [18:06.870 --> 18:14.670] Shout out to whoever was trying so hard to beat this thing that basically destroyed the Windows VM that these people were hosting for us. [18:14.890 --> 18:17.750] That was, like, basically beyond repair or something. [18:18.330 --> 18:18.490] Yeah. [18:18.510 --> 18:19.470] So, yeah, congratulations. [18:22.630 --> 18:23.490] And yeah, I don't know. [18:23.590 --> 18:25.210] Is there anything else, actually? [18:27.750 --> 18:31.830] I guess it's kind of... we kind of wanted to be able to make this something for people to be able to ask us questions. [18:32.230 --> 18:39.230] So, if you have anything for us, like, we kind of want to hear from you more, because this is... this... Phrack is what... we are essentially, like, the custodians of this, right? [18:39.290 --> 18:44.890] We are... we're like the monks at the top of the hill, holding onto the sacred scrolls and trying to share them with everybody. [18:45.170 --> 18:46.270] That's what we feel like, at least. [18:46.450 --> 18:50.010] And I think that... that this is a community thing where... where this is bigger than us. [18:50.210 --> 18:51.210] There's... there's so much history. [18:51.330 --> 18:52.070] There's so much lore. [18:52.590 --> 18:55.830] And we want to be able to hear from anybody here who might have anything to say. [18:55.950 --> 18:59.250] If you have any questions or any anecdotes or anything you want to share, feel free. [18:59.350 --> 18:59.670] We'll be here. [18:59.870 --> 19:00.190] Yeah. [19:00.370 --> 19:06.790] And a lot of the things that we want to talk, we're going to talk tomorrow at the... at the panel. [19:07.290 --> 19:10.030] So, please also join us. [19:10.510 --> 19:13.270] But yeah, if you have any questions, feel free to. [19:14.510 --> 19:15.170] Step up. [19:15.550 --> 19:15.910] I'll [19:20.060 --> 19:20.980] send you questions for you. [19:21.520 --> 19:26.780] But the question I have is, what's the next big thing that you guys are working on? [19:28.780 --> 19:30.520] I don't know if we thought that far ahead. [19:30.900 --> 19:42.840] I think the main thing is to try to keep this consistent, because I think that the hard thing is, as we said before, people being afraid to submit papers, people, you know, not knowing what to write about, things like that. [19:42.940 --> 19:46.100] We've been trying to make it super accessible so that we can make it semi-consistent. [19:46.320 --> 19:48.240] Yearly is a good goal if we can do that. [19:49.080 --> 19:53.840] Maybe not physical releases, but we at least want to be able to make it consistent. [19:54.040 --> 20:00.980] I think that's been the ask from a lot of people, because they want to be able to have content that they know is going to come out at a designated time. [20:01.220 --> 20:02.860] Summer is a good time for us. [20:03.360 --> 20:12.300] Being able to do that also makes it reliable, so people will actually want to submit and hope that their paper doesn't sit in an email inbox for two years. [20:12.680 --> 20:13.500] So, big. [20:13.680 --> 20:20.540] Yeah, another few small things we're thinking about working in this meantime, it's also like we're going to do a redesign of the website. [20:21.520 --> 20:23.100] We're going to make a little bit more modern. [20:23.700 --> 20:35.400] Of course, still keeping the aesthetic that we all love, but also adding some niceties, like, you know, some syntax highlighting here and there, making it a little bit easier to read, especially if you're on the go with smaller devices, mobile screens. [20:35.900 --> 20:38.680] Because, you know, 1985, that was not a thing, but now it is. [20:38.980 --> 20:41.480] So, you know, got to keep up, I guess. [20:42.400 --> 20:44.860] And also, quality of lives for ourselves. [20:45.200 --> 20:48.180] So, it's a lot of work and we learn a lot when we do these releases. [20:48.860 --> 20:58.900] And there's always, like, internal feedback for ourselves, like, what can we improve to save us time or make things more easier for the next ones. [20:59.080 --> 21:02.040] So, automations and processes that we're going to do internally. [21:02.660 --> 21:08.580] Just trying to keep also the community very active throughout, between the releases, right? [21:08.820 --> 21:12.940] So, and again, we also have TMP out, we have BGGP. [21:13.180 --> 21:15.300] So, you know, there's a lot of content that we are handling. [21:16.260 --> 21:21.120] To, when one is released, in the meantime, we have another release for other magazines. [21:21.440 --> 21:23.260] So, you know, it kind of keeps the thing going, which is nice. [21:23.900 --> 21:24.260] Yeah. [21:26.580 --> 21:38.520] I wanted to ask if you had a tentative schedule for next publication that potential authors and submitters could use as kind of a target reference to get there working? [21:39.780 --> 21:40.220] Yeah. [21:40.400 --> 21:43.300] So, we're, I think we're going to try to do summer times. [21:43.680 --> 21:47.060] Like, our previous CFP closed on June 15th. [21:47.160 --> 21:50.060] That kind of gave us enough time to do a lot of the logistics work. [21:50.160 --> 21:54.860] I think it's kind of a good timeframe, but we really want to basically be able to do it when it's ready. [21:54.980 --> 22:00.420] Because we want to have a good solid zine to come out and not have it be rushed or take too long. [22:00.760 --> 22:03.900] So, trying to keep it basically target for the summer. [22:04.120 --> 22:08.780] Because people, a lot of people also, a lot of the bigger conferences like HOPE and that are in the summertime. [22:09.060 --> 22:15.200] So, people want to be able to coincide their writing with what they are publishing in, or what they're talking about. [22:15.800 --> 22:17.960] And so, summertime is generally what we're going to try to do. [22:18.120 --> 22:21.640] The CFP, we are going to have an online release. [22:21.660 --> 22:26.980] So, you'll be able to see that, plus like lists of topics and things like that for others to submit. [22:27.120 --> 22:27.900] So, be on the lookout. [22:28.100 --> 22:30.880] I think, are we going to announce that it's going to be in 24 hours or so? [22:31.300 --> 22:31.620] Yeah. [22:31.900 --> 22:32.220] Yeah. [22:32.420 --> 22:36.380] So, we're going to put out the full online zine in about 24 hours. [22:36.500 --> 22:37.180] So, be on the lookout. [22:37.320 --> 22:45.440] So, everything that you have currently right now, if you have a copy of Phrack, nobody else, unless they were able to see us, or come to a conference in person, has that information. [22:45.700 --> 22:48.900] So, you can, for the next 24 hours, you still got Oday. [22:52.720 --> 22:53.460] Very nice. [22:54.020 --> 22:57.920] First, I wanted to say thank you for carrying the torch for Phrack, moving forward. [22:58.380 --> 23:08.360] Because of this whole establishment over here, your port scanning article published in the late 90s was one of the reasons I was able to pass my senior project in 2020. [23:08.760 --> 23:09.900] So, thank you for that. [23:10.460 --> 23:14.800] The question about all this is, I'm sure you get a large number of submissions. [23:15.400 --> 23:20.720] What do you think the ratio of submissions versus making it into publishing, what that's looking like? [23:20.840 --> 23:23.880] And is there a queue that happens if you can't accept something great? [23:23.960 --> 23:27.440] Does it immediately get put to the next magazine, or is it a resubmission? [23:28.320 --> 23:39.360] So, the way that the editing process kind of works right now is that people send us in papers, and sometimes they're just drafts, or they're just notes, or they're just a bunch of files. [23:39.720 --> 23:52.320] And so, when people come and submit to us, we are... basically, we have our team of editors, we've expanded with more and more people, to be able to help us to triage these papers, and kind of work with the authors to help them make it better. [23:52.400 --> 23:55.400] Because sometimes they might have like a really good idea, but they don't know how to tie it together. [23:55.640 --> 24:04.060] And so, we try to work with them to make it good to publish, and something that will really like reflect well on them in our zine. [24:04.440 --> 24:18.300] And so, for papers that, I'd say this time, I'd say about 50%, maybe a little less than 50% of the papers that we received, or ended up being published, some of the papers had to, some of them get pulled. [24:18.640 --> 24:23.900] So, there's like certain pieces will send us information and say, actually, I was told that we can't put that out there yet. [24:24.420 --> 24:28.040] And there's other ones that they are waiting to disclose something so they can share. [24:28.160 --> 24:29.960] So, there's a bunch of different caveats to me. [24:30.120 --> 24:41.540] We try to work with it on a case-by-case basis, but most of it is we try to just make sure that we have our editing team, people working with it, giving all the feedback that we want. [24:41.700 --> 24:49.520] And even papers that we reject, we still give all the feedback that we have, because we're not trying to like, you know, call anybody or make anybody feel bad, or it's not good. [24:49.640 --> 24:53.180] Like we still, there's something that you can learn from everybody. [24:53.180 --> 25:05.060] So, I think like being able to just explain that and give the feedback and work with them, like sometimes people will come back with a better paper with more of the feedback that we have. [25:05.160 --> 25:06.120] So, it's kind of this big cycle. [25:06.280 --> 25:15.220] So, if you don't get into it, if you don't like get accepted, we still encourage people to keep hacking, keep writing, keep sending stuff to us, because we want to read it, you know. [25:15.500 --> 25:17.820] And so, yeah, that's kind of how the whole process goes. [25:18.780 --> 25:22.920] And sometimes we also get like AI papers, which is a thing nowadays. [25:23.560 --> 25:26.000] It makes everybody's job more difficult, I guess. [25:27.080 --> 25:32.000] Luckily, they're not so hard to spot, at least in this time. [25:33.200 --> 25:36.460] But some of them are actually interesting, like the concepts behind them, right? [25:36.620 --> 25:38.860] But the writing, you could see that was generated. [25:39.200 --> 25:40.240] So, I guess it depends. [25:40.380 --> 25:43.160] Like there's some people that maybe they actually... it's hard. [25:43.340 --> 25:46.020] Those are hard because some of them, you know that it's garbage. [25:46.360 --> 25:50.500] And some of them, you don't know if the person is really good, but it doesn't know how to write. [25:50.760 --> 25:54.060] And then he uses the AI to do it for, you know. [25:54.960 --> 25:56.660] So, those are a bit more tricky. [25:56.940 --> 25:59.560] So, we try to reach out to the person and we see. [26:00.280 --> 26:02.840] We can help and can even rewrite the thing. [26:03.180 --> 26:07.760] But yeah, those are, you know, not great. [26:08.180 --> 26:10.100] But yeah, we do have a few of these. [26:10.740 --> 26:11.360] Thank you. [26:13.440 --> 26:14.380] Yeah, hello there. [26:14.600 --> 26:16.020] I have two questions. [26:16.260 --> 26:18.900] First question is, how do we get one of these awesome copies? [26:19.520 --> 26:23.140] And it's the same question, can we take two to bring some for our friends? [26:25.320 --> 26:26.780] Everybody can accept you. [26:28.020 --> 26:28.580] Okay. [26:30.160 --> 26:33.080] No, but for real, we have a lot of copies here, guys. [26:33.760 --> 26:35.680] Folks, please help yourself. [26:36.460 --> 26:40.520] We had a bunch at the registration desk as well yesterday. [26:41.160 --> 26:44.680] And we have still a lot of boxes here and we have stickers. [26:45.860 --> 26:48.220] So, we do not want to carry this home. [26:48.900 --> 26:51.680] So, please take some for your friends. [26:51.900 --> 26:52.560] Spread the word. [26:52.900 --> 26:53.220] It's very heavy. [26:53.460 --> 26:57.060] I do not live in the United States and I do not want to pay for luggage. [26:57.980 --> 26:58.460] So... [26:58.460 --> 27:07.900] And the second question, and the people on the Internet might not want to hear that, is that the master of coin of Phrack contacted me and she said, we have some budget left. [27:08.000 --> 27:12.320] And she is wondering if we should give free beer to everybody in the local pub here. [27:12.320 --> 27:13.440] What do you think? [27:13.800 --> 27:14.820] Should we have free beer? [27:15.000 --> 27:15.080] I don't know. [27:15.300 --> 27:16.340] Are you still around at seven? [27:16.880 --> 27:18.000] Yeah, I would say so. [27:18.160 --> 27:20.880] Because we had some free beer at the wild camp, right? [27:20.940 --> 27:21.740] At Millieways Village. [27:22.280 --> 27:24.320] And I don't know if anybody was there. [27:24.580 --> 27:24.920] I was. [27:25.000 --> 27:25.320] It was great. [27:26.700 --> 27:27.140] Awesome. [27:27.480 --> 27:27.800] Okay. [27:27.980 --> 27:32.180] So, deal is at seven o'clock, we'll be at the Emerald Pub, I believe it's called. [27:32.260 --> 27:35.480] And there'll be free beer as long as we have money in the account. [27:36.140 --> 27:36.340] Yeah. [27:37.380 --> 27:38.300] Enjoy, I guess. [27:42.340 --> 27:45.100] So, question from Kirk online. [27:45.480 --> 27:48.640] Question is, why not aim for an annual physical release? [27:51.040 --> 27:52.900] So, it's really hard. [27:52.920 --> 27:55.660] And we all have jobs. [27:56.100 --> 27:59.480] And this whole thing relies on donations. [27:59.480 --> 28:09.200] And I think that we really work with the goodwill of people who are helping us out with this and helping in printing and in smaller venues and things like that. [28:09.340 --> 28:19.020] And I think that logistically, it is a little too large for us to try to do that consistently, unless we were to form a company, which then is another huge, gigantic thing to do. [28:19.020 --> 28:22.540] I think maybe the real... you should probably talk about how big is your staff? [28:22.640 --> 28:23.900] How much work do you put in? [28:24.120 --> 28:25.160] What's your budgets, right? [28:25.280 --> 28:26.960] I think that's the big question, right? [28:27.240 --> 28:27.400] Yeah. [28:27.460 --> 28:27.660] Yeah. [28:28.020 --> 28:30.140] So, it depends every time, right? [28:30.300 --> 28:32.560] So, this was a special anniversary edition. [28:32.700 --> 28:33.760] We wanted to be more present. [28:34.040 --> 28:36.980] A lot of decisions were last minute decisions as well. [28:38.620 --> 28:41.420] You know, so, the staff is not big. [28:41.580 --> 28:44.260] We have less than 10 people that are fully involved. [28:45.860 --> 28:49.360] Not counting, of course, everybody else in the community that is helping us. [28:50.440 --> 28:57.300] But, yeah, I would love if I could just do this without having to worry about anything else in my life. [28:57.460 --> 28:59.060] But it's not realistic. [28:59.720 --> 29:06.860] I think last year, when we did this, you know, smaller physical release, we got a feeling of how hard this is. [29:07.180 --> 29:13.080] And I think that's also one of the reasons that Phrack only had like five physical releases in the whole history. [29:15.020 --> 29:18.140] And this one was by far the biggest one. [29:18.480 --> 29:22.540] And it was way more work than last year. [29:22.860 --> 29:24.020] I can tell you that. [29:24.540 --> 29:29.600] So, it's purely because its logistics are a pain. [29:30.300 --> 29:35.960] It's very difficult to coordinate things across different printings, budget, and all those things. [29:36.380 --> 29:36.680] Yeah. [29:37.280 --> 29:39.540] So, this is like a call for volunteers, right? [29:41.000 --> 29:41.400] Yes. [29:42.660 --> 29:45.940] Yeah, I think like we'll put out more information about it. [29:46.000 --> 29:53.160] If you follow us on social media, we've been trying to be more active on there, just so we can try to get more people involved in various side projects and things. [29:53.360 --> 29:58.100] I think though that like, I really, I love 2600, and I've been reading it since I was a kid. [29:58.520 --> 30:07.980] And the level of involvement that you have to have a whole global supply chain to distribute magazines is something that is well beyond our scope, I think. [30:08.260 --> 30:13.020] And I think especially because it's, our main goal, we don't ever want to sell this. [30:13.180 --> 30:16.400] We're very anti-commercial on these kinds of things. [30:16.620 --> 30:23.940] And so, we want to be able to have something that can come out and be supported when it needs to be supported, but not try to shoot for that. [30:24.020 --> 30:37.080] Because I think ultimately, the other thing that could happen is to, if we tried to make it be some consistent annual release, then we start having all these deadlines, or we start pressuring people into doing things, and doing things that aren't up to the standards that we have, [30:37.200 --> 30:38.640] and that we know that they have too. [30:38.880 --> 30:42.060] And so we want to be able to be respectful of that, of the community things. [30:42.240 --> 30:48.480] But when we do have the ability to do something like physical releases, we will take the opportunities for sure. [30:48.800 --> 30:52.100] But I don't think that's going to be our long-term plan for now. [30:52.500 --> 30:53.280] But we'll see. [30:54.320 --> 30:55.560] It could grow. [30:56.000 --> 30:58.060] Yeah, I mean, you can't really say for tomorrow. [30:58.680 --> 31:00.680] We can not only talk about the immediate future. [31:01.560 --> 31:02.480] So yeah, who knows? [31:03.060 --> 31:06.960] But do not take lightly how much work it is to do this. [31:07.040 --> 31:07.820] It is a lot of work. [31:08.300 --> 31:08.500] Yeah. [31:08.680 --> 31:13.300] So congratulations, everybody that is involved in this, and the other magazines as well. [31:13.420 --> 31:14.320] It's a lot of effort. [31:14.580 --> 31:14.840] Yes. [31:15.300 --> 31:19.280] And we also, we're very much really love all the other zines. [31:19.420 --> 31:22.380] There's tons of really good zines out there, like POC or GTFO. [31:22.620 --> 31:26.220] They have Paged Out, VX Underground's Black Bass, 2600. [31:26.820 --> 31:37.620] Anybody else who's trying to do the mission of sharing this kind of information in a space that is really by hackers for hackers, by the community for the community, we respect the hell out of them. [31:37.760 --> 31:42.400] Because there's way more financial incentive to gatekeep information now. [31:42.980 --> 31:48.880] Especially the companies will, if you write something for a company blog, it'll stay on that company blog for as long as your company's alive. [31:49.320 --> 31:56.220] I think it was Newt and Chompy, some of her blogs had gotten... you can only get them on archive.org now. [31:56.500 --> 32:08.640] And so there's things like that we want to be able to have something where we can have you know, all of this really good information and just be able to keep it in one place where people can find it, be able to track the history of things and kind of get the point in time snapshot of the scene at [32:08.640 --> 32:09.000] the time. [32:09.540 --> 32:17.660] And so shout out to all the other zines because this is a lot of We have a lot of work to do, a lot of work to make it really good, and all the zines that we know that are doing awesome stuff now are killing it. [32:17.800 --> 32:18.300] So, thank you. [32:18.500 --> 32:23.700] The point is we do this for the community and is also made by the community, so we want to keep it like this. [32:29.020 --> 32:29.840] I guess that's it. [32:29.960 --> 32:31.180] If you have any more questions, thank you so much. [32:31.340 --> 32:31.720] Thank you.