v1.2b1
------
- Fixed a lame bug on my original IAT finder (a pb on computing its size... thx Chris ;-))

- Multiple Tree Selection

- Right Click on Tree (invalidate functions, delete thunk...)

- Tracer Level1 (Disasm) was improved (with magic 'Shift" key... look at Tips.txt)

- *New* Tracer Level2 (Hook) uses EliCZ's rocking ApiHooks (thanks m8 ;-))

- Import module name is auto updated depending on all its thunks


v1.1
----
- I have forgotten to considerate the max recursion of the tracer in the options! Now it's
  fixed. Shame on me, yeah! ;-)
- Give up the method to the start address (image base) bounds of the target too
  (not reliable). Unreal Tournament has shown me that ;-)... BETWEEN, WHAT A GAME! :-D
- Improved tracer again
- Improved Original-IAT Auto Finder
- GUI : Tree view for import
- Default parameter is 'Add new section'

DLL v1.0
--------
- DLL was released for GUW32 (by Christoph/UG2000) with its open source code ;-)

v1.0
----
- Give up the method with the limit address of the target (not reliable). Need to reput it
  in an option
- "Auto-IAT Search" button added
- "Ultra Arrange" button added
- Modify entry point to given OEP into the dump file when fixing it

v0.7
----
- Reorganized code to export it in a dll

v0.6a
-----
- Show first (or second) invalid element in the 'Imported Function Found' list if it detects
  a problem in a thunk array
- You can change the module of any import functions with the Import Editor
- Disable "Import all by ordinal" under NT/2000... It does definitively not work :-(

v0.6
----
- No more leaked memory... I swear! :-)
- Support NT/2K by fixing all forwarding export functions (thanks to +The Owl+ AGAIN! ;-))
  (Tested on an ASProtected game with total success under win2000 (i mean portable on
  another system))
- Icedump v6.0.2.2 was released!!!
  ImportREC will be able to rebuild a 100% portable executable (or very close) with it.
  (ONLY UNDER WIN9x BETWEEN)
  Icedump tries to solve 4 main windows dll which have export functions which point to the
  same address... => Check it out NOW!!!  -> http://icedump.tsx.org

v0.5
----
- Added 2 buttons "Previous ????" and "Next ????" for looking at unresolved pointers
  quickly
- Improved tracer engine... test it and you will see ;-)
- Some errors messages are more comprehensible (for Lutin Noir especially ;-D)
- GUI has changed a little bit
- 'About' diabogbox finally added

v0.4
----
- A memory bug fixed when freeing export infos
- "Add new section" in the dump file for the new import datas

v0.3a
-----
- Bug fixed on hint value which was always set to 0... erm :-)
- Import ASCII name address is now aligned on WORD and not DWORD (more smaller size again)
- Little filter on all Editboxes
- Getting the size of the memory used by the process for memory bounds testing and the
  tracer

v0.3
----
- First public release
- Tested on win2000 and it can not rebuild correctly because of module <ntdll.dll> which
  contains some API from kernel32.dll of win95/98! :-(
  (like RltDeleteCriticalSection, ...). If anyone has a solution, please mail me!!!!!
- Added a real tracer engine (from Borg disasm of Cronos) but still need to improve its use
- Added a function editor (for fixing Asprotect 'GetProcAddress'-like redirected function
                           by yourself for example)
  ** Double-click on the function in the "Import Functions Found" list and choose the good
     API.
- Bug fixed : you can fix a dump which does not have RVA=RAW addresses and sizes
- Import all by ordinal for smaller import datas

v0.2
----
- Not yet tested on NT/2000
- Fixed a lot of bugs
- Added a poor tracer for redirected functions

Feb/01/2001
-----------
v0.1
- First release
