Thank you to wts who provided us with a lot of Information (more on the way!) and some sources to find some new information! Including the creation of a VRML Model!
-Webmaster
wts is a retired engineer who worked for over 30 years on a project to build flight
simulators for human reproductions of alien spacecraft. As he says, when any kind of aircraft is in development, a flight
simulator is built in parallel with it to train pilots and test systems. wts defines a simulator as something that "simulates an actual
device or craft to enable the operator to reproduce conditions or phenomena likely to occur in actual performance." The simulator he
worked on just happened to be a reproduction of a flying saucer, identical in appearance to the actual craft except that the simulator
was attached to the ground through a gimbaled base. wts believes, without question, that the actual craft, although built by
humans, is based on extraterrestrial technology.
In the 1940s and early 1950s, several flying saucers crashed in the southwestern U.S.--why or how isn't clear. The American military recovered hardware, dead aliens and even a few live ones. Through these first "emissaries," communication was eventually established between us and them. We entered into some form of trade with the aliens. Maybe they had a genuine need for some earthly materials, or maybe this trade was just an excuse to build a relationship--by communicating with the earthlings in their own primitive economic terms. In any case, "The Boys" gave us some of their technology, which we sought to reproduce in a secret saucer program of our own.
This was a very long-term project that started in the mid-50s, shortly before wts joined it. The organization was heavily compartmentalized, and wts knows only as much as he needed to know to do his job. Working on such an exotic technology, the workers had to know at least the basics of where it came from. Briefings over the years confirmed that the technology was indeed extraterrestrial. wts and his co-workers were told about the early contacts between the aliens and our military [DR#24], but they were not told about the alien agenda or what was happening at present. All of the U.S. government's UFO information had been isolated in an organization that wts calls the "Satellite Government." Once employed by this agency, he says, you are employed for life. wts worked with the same design team for over 30 years, and apart from death and retirement, there was very little turnover. Security restrictions were oppressive, but wts was always happy with his job and worked well within his group, which was concerned with the mechanical design of certain components of the simulator.
Like other engineers, wts spent most of his time in a drafting room. This was a typical design office without partitions that he shared with the other members of his group. Unlike other engineers, though, wts could not communicate directly with his counterparts in any other discipline, due to security requirements. When he was designing a component for the simulator, he could not talk to the person who was working on the same component in the real craft. If there was a question, it had to be passed first to his boss, who conveyed it to the leader of the other group who passed it down to the appropriate individual. A time delay in the movements of documents and hardware indicated that the design for the operational craft was conducted at a facility elsewhere. Other inferences could be made about the real craft from the feedback received, but wts played no role in that craft's design or construction. Nonetheless, wts believes that the simulator is an accurate reproduction of the actual craft.
Only occasionally would wts and his group visit the simulator, which was housed in a separate building at the same facility. They might spend a couple of hours fitting a component and then leave. It was on these visits to the simulator that wts , the human engineer, occasionally saw Jarod, a gray alien who was serving as a technical advisor to the program. Since the group had already been briefed on the presence of the aliens, the appearance of wts 1 in the simulator room seemed almost routine. He had the unmistakable hairless, expressionless head and wraparound eyes we have all seen drawings of, but this alien was dressed in human clothes. The shoes were different and the four-fingered hands were long and almost claw-like, but otherwise this could have been any other technician.
wts has confidence in Bob Lazar's story of working with alien craft at Papoose Lake, south of Groom Lake. In his workshop at home wts has taken Testor's flying saucer model kit, which is based on Lazar's description, and made some minor modifications to turn it into a model of the simulator he helped design. The main difference is that wts's saucer is taller to accommodate humans, while Lazar's was apparently intended only for the little guys. wts has increased the height of the Lazar model by separating the top and bottom halves with a cylindrical wall of plexiglas. Instead of the edges of the saucer ending in a sharp point, they now end in a flat vertical wall, which is about three feet high in the actual simulator. wts says that certain dimensions of the craft are critical, but the height is not. To reproduce the gimbaled mount which attaches the disc simulator to the ground, wts has taken the ball joint from a car's rear-view mirror, glued the mirror side into the bottom of the Testor's model and screwed the ball side into the top of a heavy trophy that he had once received from the Shriners for some volunteer work.
The simulator is entered through a close-fitting hatch in the side wall extending to part of the top shell. The inside is basically a big open space, divided by a floor one-third up from the base. In the middle of this deck is a "reactor" similar to the one Lazar describes, although wts does not know what goes on inside. (He suggests that the reactor assembly in the simulator may have been only a facsimile.) A pipe about six inches in diameter runs from the top of the reactor straight up through the center of the craft and through the roof, forming an "antenna" on top. Although it is out of his field, wts thinks that this pipe is important for keeping the craft upright while in flight. The 3-foot-high "turret" on the top of the craft, which Lazar describes as containing a closed deck that he was never allowed to see, is open in wts's model and contains some instrumentation which is accessible from the flight deck. Installed here is a celestial navigation system, which (in the operational craft) looks out through windows in the turret to measure positions of stars. This a common navigation system for missiles and aircraft, but it might be useful beyond the bounds of earth.
There is no "front" or "back" to the craft. It can travel in any direction, and "front," for human convenience, is wherever you chose to put the flight deck. wts says that there are horizontal "poles," however, called north and south, and these poles play a role in how the craft makes turns. Inside, sectors of the craft are referred to by 360 degree bearings from north, like a compass rose. wts has referred to the craft as a small "planet" of its own with magnetic, electrical and gravity fields much like Earth's.
The flight deck on wts's craft occupies about one half (or 180 degrees) of the inner chamber. It is on a secondary deck raised above the main deck about 3 or 4 feet and accessed by a small, curving staircase. On the flight deck are three chairs, two in front as might be suitable for the pilot and co-pilot, and one at a desk in back of them, which might be envisioned as the navigator or observer. There are no windows for the pilot, only control panels resembling those found in a conventional aircraft. Having the flight deck on one side of the craft might seem to make it lopsided, much heavier on one side than the other, but this was of little concern, wts says. Center of gravity isn't important when you can control gravity itself.
Below the main deck are three vertical cylinders hanging on gimbaled mounts. Lazar refers to these as "gravity amplifiers," but wts does not know their function. wts says he designed these assemblies and the mounts that hold them, but on the simulator they are empty dummies needed only for appearances. They are capable of swinging up 60 degrees in any direction, which coincides with the angle that the entire simulator can pivot on its mount. A 60 degree angle is pretty extreme: When the craft dips over that far, one would expect that anyone sitting on the flight deck would not remain seated unless belted in, but wts emphasizes that there are no seat belts in this simulator.
In other words, in the simulator--not just in the operational craft--some sort of artificial gravity is maintained to keep the operators in their seats, and this internal gravity has nothing to do with the "gravity amplifiers" below deck. Being involved only in the mechanical design of the control panels, mounts and various housings that things are put into, wts does not know how the gravity system works, but he thinks that the floors and walls of the craft are more than just passive supports; they are a sophisticated system. wts describes the floor as a "collapsing grid" which repeatedly stores an electrical charge and then releases it.
There are also banks of very sophisticated capacitors bolted to the main deck on either side of the reactor. There are six cylindrical capacitors altogether, three on either side of center, capable of storing an enormous electrical charge. wts equates them to the starter coil in an automobile, which builds up a high voltage to generate an arc in the spark plugs. It is unclear (to us) whether the capacitors are only in the simulator or in the operational craft as well.
Power for the simulator comes through cables entering the disk near the gimbaled base, where air conditioning ducts and data cables also enter. We have asked wts why the capacitors have to be on board the simulator: Why can't they be kept on the ground and their power output brought in through the umbilicals? wts thinks that, because of the enormous voltage involved, the capacitors have to be as close as possible to the place where the power is used. The output of the capacitors runs directly into the reactor (or reactor facsimile).
Along the outside perimeter of the craft, in the middle of the three-foot side walls, are a ring of embedded anodes, about 48 altogether. Each is a circle about 3" wide and protruding about 1/2" from the side of the craft. wts knows only that these generate some sort of electrical field around the edge of the simulator.
Most of the simulator, and probably also the operating craft, is constructed of a boron composite which is dull metallic in appearance but is both very light and extremely strong. An exception is the reactor assembly, which wts says is similar in appearance to iconel steel. The reactor was designed by another group and is bolted into a hole in the middle of the main deck. Otherwise, the simulator is composed of four 90-degree pie-shaped pieces which can be taken apart for shipping. After the simulator was finished, which took over two decades, it was indeed taken apart and hauled away, most likely to a secret Nevada facility.
With some help from wts soon to be replaced by a vrml model of the Simulator
_______|_______
navigation sys.-->/ turret| \ ]5' ]9'
/ | \ ] ]
_.~' | flight '~._ ] ]
_.~' | deck '~._ ] ]
_.~' open space |_________________'~._ ] ]
_.~' | '~._ ]
| _ _ _ | _ _ _ capacitor | ]
{<-anodes | | | | _^_ | | | |banks } ]
|__________|_|_|_|______| |______|_|_|_|__________| ]
~._ | |___| | _.~ ]
'~._ === === _.~' ]
'~._ ||| ||| _.~' ]
disc is '~._ === === _.~' ]
30' diameter '~--------0--------~' ]4'
13' high |
/ \ Simulator pivots at base
/ \
_______________________/_____\_________________________